Model Shading
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On the first load up of CADRazor, the display defaults to an internal CADRazor- shading routine.  This is not the standard OpenGL lighting routine (which can be activated).  The CADShader is a very efficient, high frame-rate inertial shader and can be used to illuminate models and provide rapid display shading, more efficient that the OpenGL lighting model:

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The user can adjust shading by selecting the following from the context menu:

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In the next section, we will show how this is toggled with the standard OpenGL lighting model.