Tumble Animation

OV3D Feature List (abbreviated)
  Simplified object definition, groups and points in each group
  General API (Application Program Interface) to set object, set color and set text
  Extensive 3D object control, common graphic controls, clip, crop, rotate, translate, zoom window and more.
  Drag control to translate objects
  Drag Tumble control using the DRAM.dll module (drag object and release and object tumbles on selected axis, ideal for visualization)
  Cursor creation for selection window operations on zoom and clip/crop
  Dynamic zoom and full screen returns
  Swat control, allows user to speed or slow Drag Tumble by repeated drag applications.
  Controlled shading, color selection and location of the light source with mouse control
  Ability to animate the object display with Rhea-PMA
  NEW! Export visual content as OBJ and STL formats
  NEW! Drag zoom, move and rotate options
  NEW! Shaded wireframe
  NEW! Neutral geometry file import and export
  NEW! Mouse zoom feature using thumbwheel
  NEW! Shading using primal color switch (shades using a conversion from RGB to HSL)

OV3D Main Dialog

Object Shading

Selected Viewing Modes

Mouse Controlled Clipping

Rhea-OV3D
Rhea-OV3D
You can now import 3D geometry files and convert these to industry standard STL files.  Visit the 3D free model archive and download the models with the designation *.mesh file.  In OV3D, open right-click context menu and select Import geometry model.  Note that only triangle facet models will load.  Because not all of the .mesh files are defined by triangles (some are quads), these models will not load completely.  See also CADRazor.

Import *.mesh 3D geometry model

Rhea-OV3D is a general-utility graphics engine.  OV3D stands for Object Viewer 3D.  The core of this engine is used in the Hyperion-series tools.  Rhea-OV3D is cut as a standalone EXE or a DLL for usage in other applications.  The engine is ideal to process, display and manipulate complex three dimensional objects.  With OV3D, you can display any type of object, from one-point pixels to polypolygons with multiple vertices.
Model Display
About The Bolt Icon
The rotating bolt icon was constructed as a STL (sterolithography) model.  The dynamics were then computed as a fixed roll rate along the roll axis using Hyperion-Dynamicist.  The change to the phyical object, through the rotation dynamics, were then displayed by setting the rotated object to the Rhea-OV3D viewer.  This involves nothing more than one function call to OV3D.  It's that simple.  The animation was then constructed with Rhea-PMA.
Animated bolt icon, rendered in OV3D, dynamically processed with DYNAMICIST and animated with Rhea-PMA