Hyperion-CADRazor
Hyperion-CADRazor
Hyperion-CADRazor is our newest edition to the Hyperion-series tools.  CADRazor is a unique OpenGL combo-tool, giving the user many powerful object manipulation controls at their fingertips.  CADRazor is a general purpose CAD/FEA manipulation tool.  With CADRazor, you can read in multiple 3D model formats:  STL, OBJ, MESH, DXF, BDF, F3D.  The list is expanding.  Once your model is loaded you can copy-translate, copy-rotate, scale, shift, grab and pull grid points, clip and crop the model, change color and export portions to any of the 3D formats.  Need an animation for post-processing display?  Just select a portion of the screen with Rhea-PMA and create a standard Windows AVI file.  CADRazor, running OpenGL at its core, delivers exceptional object-push.  With the power of OpenGL, you can easily visualize and manipulate objects with facet counts in the range of 1,000,000.  Full color control - you bet!  Flyer mode - you bet, now with Flyboy®.  Use Flyboy to do detailed walk-around reviews.  Drag-and-drop models.  Build as you go.  Most of all, enjoy Geo-Reality!
Need help with CADRazor?
Visit the online tutorials
Hyperion-CADRazor Getting started
ð Visit our online gallery featuring displays of CADRazor Models
CADRazor Feature List (abbreviated)
  Multiple object import and export formats, e.g. OBJ, STL, BDF, MESH, DXF, TXT
  Drag-drop and sendto capability
  Augment object with translate on model import
  Standard OpenGL controls, color control, perspective, orthogonal views
  Standard OpenGL controls, transparency, wire frame, fog modes
  Standard OpenGL controls for dynamic clipping
  Standard OpenGL controls for dynamic lighting
  DRAM module for dynamic view angle changing (also for animation)
  DRAG to move objects
  DRAG to rotate objects (Z and Y axis rotation can be controlled separately)
  Auto-color mode, RGB spectrum and TERRA spectrum
  Modify-Scale to change object size, (can be adjusted on each axis)
  Modify-Translate (translate and translate-copy objects on window-select)
  Modify-Rotate (rotate and rotate-copy objects on window-select)
  Object deletion using selection window
  Thumbwheel control for object zoom
  TRACKER dialog to give exact object coordinates
  TRACKER dialog with delta distance between mouse clicks
  CLIP and CROP to change active Object display
  Additive CLIP to remove view content for model manipulation
  Primal object shading
  Display GRIDS on selection
  Full screen mode (useful for Flyboy or large model displays)
  Copy scene to clipboard as bitmap
  Copy ACTIVE display object to the clipboard
  Paste clipboard object to the scene and augment with existing geometry)
  NEW! Hidden line views in OpenGL under all color control selections
  NEW! GRAB feature, allows user to grab points and pull dynamically on display
  NEW! Flyboy mode to navigate complex scenes or interior models
  NEW! NASTRAN bulk data Neutral file import and export
  NEW! Mouse-window select to change object color
  NEW! Export entire model or the portion of the model on active display on query
  NEW! FONT Draw feature (similar to GDI textout command)
  NEW! anti-alias lines
  NEW! Render backplanes:  (CTRL-B) toggles X, then Y, then Z, then XYZ and then off
  NEW! Grid Builder:  select manually or render using mouse clicks on the screen
  NEW! Facet Builder:  Buidl grid, line, tri, quad, pent, hexagons using mouse selection
  NEW! Primitive Builder, sphere, cylinder, disk, plate, hexagonal, mouse pick center
  NEW! CROP operations:  single mouse Anti-CLIP (CTRL-A) or continual additive CROP
  NEW! Draw surface normals (CTRL-N) and invert normal (CTRL-I)
  NEW! Copy a portion of an object to clipboard using selection window (CTRL+C)
  NEW! Balloon Scale feature, allows object to be turned inside out (set SF = -1)
  NEW! Batch Export feature, allows rapid format conversion with multiple file selection
  NEW! Texture manager with texture prolation feature (wrap in any plane combination)
  NEW! Point permutation (CTRL+O) rolls the points forward in a successive permutation
  NEW! Scene buildup using batch processor, augmenting models and AVI builder
Flyboy Mode
ð Visit our online library featuring OBJ models (right click save and open)
OpenGL
CADRazor utilizes OpenGL® at the core of the graphics engine, running on top of OpenGL in a Windows ® environment.
link to http://www.opengl.org
CADRazor includes a unique Flyboy mode which a allows navigation into complex model terrain.  Even record amimations as you fly.
With CADRazor you can perform complex model clipping using standard slider bar controls.
Select screen-shots from Hyperion-CADRazor

Cadrazor Main

Drawmodes Filled

Drawmodes Hidden

Drawmodes Transparent

Drawmodes Wireframe

Clipping

GL Lighting

Primitives

Copy-Paste

DRAM Module

Tracker

Autocolor

Shader

Translate-Copy

Rotate-Copy

Copy-Scale

Modify Warp

Batch Converter

Texture Manager

Grid Builder

Scene Buildup

AVI Construction

Texture & Clip Manager
CADRazor now includes a texture manager.  You can load any number of texture files and selectively apply them to any object.  Wrap the texures over specified directions with a simple mouse selection.

Movie Escher Fun

Scene Buildup
CADRazor has been extended to include a batch model processor.  You can now select a series of models, augmenting these with a base model and then convert or display the models.  Coupled with Rhea-PMA, this can be used to create complicated scene buildups that can be recorded to an AVI media file.  CFD examples below.

Movie Scene Buildup

Movie Scene Buildup